Art Portfolio

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ART

 

What Doesn’t Kill

This game was created for the Unreal Summer Game Jam 2017.  In this game based on the theme of Blessing in Disguise, what doesn’t kill you really does make you stronger.  The player must balance damaging themselves to gain strength with staying alive.

This game was created in the Unreal Engine.  I provided the concept, programming, art, aspects of the level design, and music.

Global Game Jam 2017 – Bullfrog Bound

The theme this year was waves.  This could be interpreted in a number of ways.  My team chose to use waves both literally and structurally.  Not only does the frog have to avoid the waves in the game, but those waves are generated by use of a sine wave.  The game was constructed with the use of Blueprint in Unreal Engine and the art was created in Photoshop CC 2017.

Created in Photoshop CC

Eye with Face created in Photopshop.

Photoshop CC

Particle Effect created using Photoshop, 3Ds Max, and Unreal Engine4

Cloak created in Marvelous Designer

Concept Art for a 2D Puzzle Platformer game

Concept Art for a 2.5D Puzzle Platformer game

 

Rotating World with Sun Flare made in Adobe After Effects CC.

Attempt at Eyeball in Adobe 3D Max